Table of Contents
Overview
In this tutorial, we will explore two libraries that can be used to validate the field of a struct in Golang. The two libraries are
- gopkg.in/go-playground/validator.v9 – https://pkg.go.dev/github.com/go-playground/validator
- github.com/asaskevich/govalidator – https://github.com/asaskevich/govalidator
For this tutorial, we will use the below employee struct
type employee struct {
Name string
}
First Library (go-playground/validator)
Let’s first see the playground validator library. Below is the code for the same.
go.mod
module sample.com/validate
go 1.14
require (
github.com/go-playground/universal-translator v0.17.0 // indirect
github.com/leodido/go-urn v1.2.1 // indirect
gopkg.in/go-playground/assert.v1 v1.2.1 // indirect
gopkg.in/go-playground/validator.v9 v9.31.0
)
main.go
package main
import (
"fmt"
"gopkg.in/go-playground/validator.v9"
)
var validate *validator.Validate
type employee struct {
Name string `validate:"required"`
}
func main() {
e := employee{}
err := validateStruct(e)
if err != nil {
fmt.Printf("Error: %s\n", err)
}
}
func validateStruct(e employee) error {
validate = validator.New()
err := validate.Struct(e)
if err != nil {
return err
}
return nil
}
Output
Error: Key: 'employee.Name' Error:Field validation for 'Name' failed on the 'required' tag
First, we need to declare the instance of Validate
var validate *validator.Validate
Notice here that we need to associate meta tags with fields of the struct to let the validator know that you want to validate this field. In the above example, we added the tag with the Name field. This tag is interpreted by the playground validate library.
type employee struct {
Name string `validate:"required"`
}
Then call the Struct method to validate the struct
validate.Struct(e)
It raises the correct error as we have passed the Name field as nil
Second Library (asaskevich/govalidator)
go.mod
module sample.com/validator
go 1.14
require github.com/asaskevich/govalidator v0.0.0-20200907205600-7a23bdc65eef
main.go
package main
import (
"fmt"
"github.com/asaskevich/govalidator"
)
type employee struct {
Name string `valid:"required"`
}
func main() {
e := employee{}
err := validateStruct(e)
if err != nil {
fmt.Printf("Error: %s\n", err)
}
}
func validateStruct(e employee) error {
_, err := govalidator.ValidateStruct(e)
if err != nil {
return err
}
return nil
}
Output
Error: Name: non zero value required
Similar to the above example we associated tags with the Name field which govalidator can interpret
Name string `valid:"required"`
Then we call the ValidateStruct function and it raises the correct error as we have passed the Name field as nil