Table of Contents
Overview
Three strings are given s1, s2, s3. Find if string s3 is interleaving of string.
s3 will be an interleaving of string s1 and s2 if the below condition is satisfied
- s3 contains all characters of s1 and s2 and the order of all characters in individual strings is preserved.
Example
s1: aabcc
s2: dbbca
s3: aadbbcbcac
Output: true
Recursive Solution
Below is the recursive solution for the same
package main
import "fmt"
func main() {
output := isInterleave("aabcc", "dbbca", "aadbbcbcac")
fmt.Println(output)
output = isInterleave("", "", "")
fmt.Println(output)
}
func isInterleave(s1 string, s2 string, s3 string) bool {
s1Rune := []rune(s1)
s2Rune := []rune(s2)
s3Rune := []rune(s3)
lenS1 := len(s1Rune)
lenS2 := len(s2Rune)
lenS3 := len(s3Rune)
if lenS1+lenS2 != lenS3 {
return false
}
return isInterleaveUtil(s1Rune, s2Rune, s3Rune, 0, 0, 0, lenS1, lenS2, lenS3)
}
func isInterleaveUtil(s1, s2, s3 []rune, x, y, z, lenS1, lenS2, lenS3 int) bool {
if x == lenS1 && y == lenS2 && z == lenS3 {
return true
}
if x < lenS1 && z < lenS3 && s1[x] == s3[z] {
match := isInterleaveUtil(s1, s2, s3, x+1, y, z+1, lenS1, lenS2, lenS3)
if match {
return true
}
}
if y < lenS2 && z < lenS3 && s2[y] == s3[z] {
return isInterleaveUtil(s1, s2, s3, x, y+1, z+1, lenS1, lenS2, lenS3)
}
return false
}
Output
true
true
If you will notice the above program many subproblems are computed again and again hence the complexity of the above solution is exponential. Hence we can also use Dynamic Programming here to reduce the overall time complexity.
Here is the program for the same
Dynamic Programming Solution
package main
import "fmt"
func main() {
output := isInterleave("aabcc", "dbbca", "aadbbcbcac")
fmt.Println(output)
output = isInterleave("", "", "")
fmt.Println(output)
}
func isInterleave(s1 string, s2 string, s3 string) bool {
s1Rune := []rune(s1)
s2Rune := []rune(s2)
s3Rune := []rune(s3)
lenS1 := len(s1Rune)
lenS2 := len(s2Rune)
lenS3 := len(s3Rune)
if lenS1+lenS2 != lenS3 {
return false
}
interleavingMatrix := make([][]bool, lenS1+1)
for i := range interleavingMatrix {
interleavingMatrix[i] = make([]bool, lenS2+1)
}
i := 1
k := 1
interleavingMatrix[0][0] = true
for i <= lenS1 && k <= lenS3 {
if s1Rune[i-1] == s3Rune[k-1] {
interleavingMatrix[i][0] = true
i++
k++
} else {
break
}
}
i = 1
k = 1
for i <= lenS2 && k <= lenS3 {
if s2Rune[i-1] == s3Rune[k-1] {
interleavingMatrix[0][i] = true
i++
k++
} else {
break
}
}
for i := 1; i <= lenS1; i++ {
for j := 1; j <= lenS2; j++ {
if s1Rune[i-1] == s3Rune[i+j-1] {
interleavingMatrix[i][j] = interleavingMatrix[i-1][j]
}
if s2Rune[j-1] == s3Rune[i+j-1] && !interleavingMatrix[i][j] {
interleavingMatrix[i][j] = interleavingMatrix[i][j-1]
}
}
}
return interleavingMatrix[lenS1][lenS2]
}
Output
true
true
Note: Check out our Golang Advanced Tutorial. The tutorials in this series are elaborative and we have tried to cover all concepts with examples. This tutorial is for those who are looking to gain expertise and a solid understanding of golang - Golang Advance Tutorial
Also if you are interested in understanding how all design patterns can be implemented in Golang. If yes, then this post is for you -All Design Patterns Golang